Wednesday, March 30, 2011
In a world of Free, the Future Lies in Find: Trend 6/7 Future Arts
Trend 6: In a world of Free, the Future Lies in Find
In a digital world, a copy is just zeros and ones and thus—copies are free. This makes piracy of content much easier, but it also allows for the legal dissemination of content. Many companies are finding that they can use free as one aspect of their business model, often through advertising and sponsorship support or through the use of free content to attract people to pay for an upgraded “freemium” version.
It is important to note that this does not mean that free itself is a business model—that wouldn’t be sustainable, but rather that free access can be one part of a multi-tiered business strategy. Raise enough sponsorship and it could be mutually beneficial to you, your audience, and Target to make museum entrance free one night a week (which is not a novel concept).
Sunday, March 13, 2011
Slides from my speech at Sofia Film Fest Meetings
As usual, I spoke a bit fast at my lecture and many people asked me to share the slides. So here they are. If you've been to some of my recent lectures, there's not much new here, but some things have been updated, including some stats on Facebook usage in Bulgaria (strong). The speech was a general overview of changes to audience expectations, digital disruption and how artists are using these new tools to build their audience and make new business models. I didn't know my audience was going to be distributors until I arrived, but as I explained on the spot - nearly everything I mention here can be used by distributors, film fests and organizations as well.

Monday, March 07, 2011
Reclaiming DIY Slides from DIY Days
I added a slide to specifically point out one important thing – it needs more diversity in the samples I show. I said this from the stage, when I was showing the slide on Sarah Jacobson, but I noticed a couple of tweets where people missed my explanation for this. Here's the text of the note I added:
"Note: In my live presentation, this is where I stopped and explained to everyone that this slide-set really needs more diversity, especially in regards to women. I searched the web for many more images of DIY women pioneers, for this section and the earlier one (where I show Barbara Kopple) and had a very hard time finding them – not that they didn’t exist, but it is hard to find images of many of these pioneering artists online (especially of the right size and image quality). This acknowledgement doesn’t change the slight, but does hopefully make it clear that I am aware of the need for a new version of this in the future that takes into account people like Susan Robeson, filmmakers who worked with Third World and California Newsreel and more. I welcome suggestions in the comments section."
And I welcome more suggestions in the comments of this blog. I've got a pretty strong track record of calling people out for not addressing the strong history (and currency as well) of diverse thinkers and artists in this space, but it needs to be pointed out that I had this same problem. I also suggested that it would make a good project - reclaiming this history online, and a few people volunteered on Twitter, I'd be happy to meet about this. Just for a quick example, I can link you to Susan Robeson on Third World Newsreel, but a cursory image search for her doesn't bring much up at the pixel level needed for slides. I am sure I could've searched better if I'd had more than three days to prepare these slides!
Anyway, hope you enjoy these.
Friday, February 11, 2011
Beyond the Game, VoDo and Cinema Purgatorio
I've not written as much (at all?) about another company I like, called Cinema Purgatorio (CP for short). CP was founded by Ray Privett, a very smart, capable distributor who is a true filmmaker's friend. He has done everything from running the Pioneer Theater (and making sure filmmakers got paid there before it went downhill (without him)), to working with distributors, theaters, etc. CP is a filmmaker friendly distributor - a very rare thing - and he prefers to work with the quirky, little films (usually) that need special care and attention in finding their way in the marketplace. And he does an amazing job with these films. Check out his website, he's currently working on Zenith, a great transmedia project by Vlad Nikolic, and he's done films like Christmas on Mars featuring the Flaming Lips and Bjork's Voltaic concert film. His website sums up his company like this:
"Cinema Purgatorio brings movies to select audiences via custom-crafted theatrical and semi-theatrical releases (including press campaigns), and mass audiences via output VOD and disc deals. Every season, Cinema Purgatorio films screen publicly in more than 40 cities; be on the VOD menus of over 10 million homes; and are released far and wide on DVD and Blu-Ray."
Well, now these two great companies are working together and CP also brings films to bajillions of homes through VoDo! You can now get the CP film Beyond the Game by Jos de Putter on Vodo. The film, which I haven't yet seen, follows two of the best players of World of Warcraft....and that's no easy feat to accomplish. Here's the film's description:
"Warcraft III is the most popular real-time strategy computer game, thrilling over 2.5 million North Americans and 10 million people worldwide everyday. The game creates an alternate universe, where players challenge each other with a mythically-charged online world of humans, orcs, the undead, knights, and elves.
In Beyond the Game, we meet - in real life and within the game - two of the game's leading figures, known as Grubby and Sky. Acclaimed filmmaker Jos de Putter tracks these Kasparovs of a new generation and a new game across the world all the way to the world championships in Seattle."
I really like that Ray is willing to take a chance and experiment with this new distribution model. Most people are afraid of piracy and PTP, but let's face it, your film is going to get pirated no matter what - fighting it won't help, so you might as well turn it into a business model. It also gets a film seen: Beyond the Game already has had over 300,000 downloads! That's some serious viewer numbers for a doc, and by using VoDO, they have a chance to help invent new business models as well. As Ray/CP describes on the VoDo page:
"Support of this release helps Cinema Purgatorio with its next generation strategies to bring movies to theatres, discs, and downloads, seeing downloads (and torrents) as a "legitimate" release method."
Amen. I hope it works!
You can get the film at VoDo or pay for it directly, and support a filmmaker and a film curator/distributor/innovator at Cinema Purgatorio.
Monday, November 22, 2010
Piracy Helps Potter
Early last week, the first 36 minutes of “Deathly Hallows,” about a quarter of the movie, leaked onto the Internet, prompting a fresh round of hand-wringing about piracy and leading to some worries that the movie’s opening weekend would suffer as a result. Mr. Fellman said that the studio was investigating but that the pirated footage did not appear to hurt the release. (If anything, the news media coverage of the leak helped.)
Good to see that piracy has once again helped a movie find success! Hollywood (and the RIAA, etc) keep wringing their hands about how piracy is ruining the business while more sober people keep pointing out that if anything, piracy seems to correlate with success and not hamper business at all. But really, I'd be surprised if Dan Fellman wasn't smart enough to purposefully leak those first 36 minutes - what an excellent teaser to get you to the theater and what pirate stops with one quarter of a movie?
Tuesday, October 19, 2010
Mimi and Eunice and Nina Paley

But don't worry, they aren't all about piracy. Here's another great one:

Per usual, Nina is releasing this work naturally. Some would call it through creative commons, or copy-left, but I say naturally because it's just the common-sensical, natural way such creativity should be put out there, shared and (hopefully) when liked, compensated. Exploring the site, I also found this great video she did for the EFF. What a creative way to summate many of the troubles of the web today. Check it out and if you like it, support her work! (honesty alert: I haven't yet, but plan to do so myself). If I ran a foundation that supported freedom of expression, artistry, innovation, creativity and culture, public service media and had an emphasis on policy, I'd give her a huge grant since she covers all my bases....creatively. But I don't.
Monday, October 11, 2010
Vimeo Fest speech on collaboration
Thanks to Vimeo and Jeremy Boxer for having me here today, to talk about the future of film and media. We’ll probably get to the future soon, but I want to take a quick detour to the past. Today is about inspiration, yesterday was about innovation. When I look to get inspired about innovation, I look back at the history of avant-garde art and how they uniquely combined technology, theory, artistic practice and new business models to make something innovative and inspiring.
As I look back at all of the art work that engages me, that I find innovative, inspiring and transformative, I realize that they all share some common traits. Whether it’s Impressionism, Surrealism, Dada, Fluxus, the French New Wave or early American indie cinema - I find a few common traits -
Technology - using the latest tech;
Obsession with the art form;
Quoting, remix;
Collaboration;
Dialogue with the community;
Participation - these works demand more of the audience.
Let’s look at the auteurs of the French New Wave. People associate the term “auteur” with the single genius. But let’s look at just one of those singular geniuses - Godard. He started as an obsessive watcher of films. He watched everything, was in the cinema all day, could quote his favorite scenes to his cinematographer. He was a critic first, commenting on the films, and then a filmmaker. He made his films in dialogue with the whole of film history - quoting it, sampling it really. (Note - today he is supporting a French pirate, because Godard says there is no such thing as intellectual property.) He used the latest technology - smaller, lightweight 16mm cameras that allowed him to shoot in new ways and tight quarters. He made up a new style by mashing together everyone else’s.
It was also very much about collaboration. He couldn’t raise money for Breathless so he had to go begging for money and a story from Truffaut. He critiqued his friend’s films, they critiqued his. The entire French New Wave worked this way. They were collaborating, watching movies together, sharing scripts, sharing actors and story devices and they were participatory. An audience member couldn’t watch the films the same lazy way - you had to get involved. They were jarring, new and meant for dialogue. And they sparked a genuine dialogue about the cinema, one that was passionate and in dialogue with the auteurs themselves, even if it was carried out in print not online.
This dialogue circled back on itself - filmmakers responding to other filmmakers, to the news, to culture, to the critics to their audiences. The cinema it created was cumulative, iterative and collaborative.
I was reading Lewis Hyde’s Common as Air the other day, and he notes that creativity in science is “almost always cumulative and collaborative. It proceeds collectively and thus thrives when barriers to collectivity are reduced.” And what has happened online is nothing if not the removing of barriers to our collaboration and our creativity.
Hyde goes on to talk about how we are “collective beings .... who will thrive if there is a lively commons of art and ideas and who will disappear if there isn’t.”
That’s what we have today. It’s what Vimeo allows - a community of creators, collaborating, sharing, building a cumulative art form that comments on everything that came before it and creates something still new and worth sharing. Your audience is other creators and as creators we are also the audience.
We have access to tools to tell our stories for cheaper than ever before, and we can get it to an audience cheaper than ever before. We can talk to one another about the art form, about new technologies and about new artistic practices. We can find our fans, build them into an audience and enter into a dialogue with them about our art. We can involve them in the story through transmedia in entirely new ways. We can build a community, if not a movement.
This is what Hollywood fears - you aren’t independent anymore. You are a collective and you can collaborate and create things that rival what they can make - not in special effects or stars, but in creativity and reach. You don’t need them anymore - that doesn’t mean they’re gonna go away, but rather that we can build an ecosystem of creativity where they aren’t irrelevant, but where their output is just more fodder for us to build upon.
While many have been wringing their hands for the last two years about the bad business of film, we’re actually facing a great moment of opportunity. Never before have so many forces come together to allow creators to reach their audience. Never before could audiences participate with creators as they can now.
But this will only work if you take on the responsibilities that come with these new opportunities. You can’t just talk to your audience - you have to actually talk with them, be participatory. You also have to be vigilant - lots of powerful interests don’t like all this new stuff. It might suck to learn about and get involved with policy, but if you want this creativity to flourish you have to fight against the building of barriers - and that means being active in the fight for net neutrality.
Most importantly, however, you need to collaborate. Is indie film dead? Who knows, who cares. What this festival has shown, however is that creativity is live and well. If we all act together, nothing can stop us from building a much more exciting future than what we’ve thus far had. I think we need a collaborative movement to change indie film and I think we’re already building that here today.
Monday, October 04, 2010
Vo.Do and Distribution
In the spirit of seeing opportunity where others see a threat, Jamie King and friends have created a pretty spectacular little system for harnessing the power of P2P file sharing, the generosity of the Commons and the apparently ubiquitous human desire to collect meaningless rewards in order to benefit those indies who give their films away for free. On purpose, that is, because all of you give them away for free like it or not. Once a film is shot it will be pirated. If it isn't, you have proof that it sucks because no one bothered to pirate it. With VoDo, however, all hand-wringing over this situation stops.
Monday, September 27, 2010
More on Fair Use and Letterman
Roger: I am glad you’ve taken this up to debate - even if we don’t yet agree. The main reason I wrote the post was that I didn’t find much discussion of the argument, even on my favorite blogs related to copyright and culture (a few have now appeared). As I’ve stated, I’m not an attorney, but I still (think) I disagree. Would love to hear more from you and other copyright experts, and will ultimately defer to consensus (if we get that far).
First, I don’t believe that Fair Use was intended to “allow journalists and educators to use small portions of copyrighted material in order to inform and educate the public.” My layman’s understanding is that fair use is an acknowledgment that we need some leeway in the special considerations granted to creators via copyright to ensure the public good, so to speak. To allow certain creative, educational or other public goods while still respecting a creator’s general rights. I believe there have been many court cases that affirm a fair use right beyond what your above quote considers. Perhaps a small point, but I think it does matter.
Second, I don’t think that commerciality (or not) is a necessary requirement to qualify for fair use. Didn’t the Supreme Court decision in Campbell vs Acuff-Rose (aka the 2 Live Crew decision) specifically argue that it didn’t matter whether a work was commercial or not? My understanding is there are the “four tests” for fair use, but that being non-commercial is just one, and that not all of the tests must be matched to qualify. Granted, I am going by memory aided by Wikipedia, so perhaps I missed some nuance here.
Third, and going back to the 2 Live Crew decision, it seemed the Supreme Court acknowledged some special consideration for parody and some copyright folks generally extend this to social, political or cultural critique (reading here from the Fair Use Best Practices of CSM as well). If the “best practices” are correct, then I would gather that this mock/doc/whatever is pretty clearly falling in the cultural/social critique camp. Further, if these best practices are correct, then this also qualifies as a correct use of “archival material in historical sequences.”
Last, I think, I don’t see how the fact that an archival footage market exists is a problem - again, my reading of the news around the 2 Live Crew case is that the Court acknowledged that a market existed for rap samples, but still agreed that the usage was Fair Use.
I don’t honestly have a dog in this fight. Anyone who reads my blog knows that I am generally pretty “copy-left,” but I am not in favor of granting any fair use rights where they shouldn’t exist. I genuinely want to know whether many legal experts agree or disagree that this should be considered fair use - so feel free to attack these non-expert opinions. I think that one of the problems of fair use for creatives is that you have to defend it to claim it - there aren’t any clear legal guidelines, even with the good work that Pat Aufderheide, Peter Jaszi and Michael Donaldson (among many others) have been doing to try to clear this up.
Glad to continue the discussion.
Shared Film - Panel with Gregory Bayne at Open Video Conf.
Thursday, September 23, 2010
Fair Use, Mockumentary and Letterman
If you didn’t catch it - video is linked below - the general summary is that Letterman talks with Phoenix about his infamous last appearance on the show and how he wasn’t “in on the joke.” The footage from this appearance shows up in the new film “I’m Still Here,” and Letterman jokes that their lawyers wanted CBS to be paid for showing the footage in the film, but that the filmmakers claimed Fair Use. Letterman then quips that it wasn’t really a documentary but a “theatrical ruse” and therefore, Phoenix and Affleck owe him a “million bucks.” Letterman continues joking about this for the remainder of their talk, which by my unofficial tally makes this the single longest time that Fair Use has been talked about in the mainstream media ever, or at least since 2 Live Crew was last in the news for “Pretty Woman.”
I’m no lawyer, but I’d put forth that showing this footage in their film definitely qualifies as Fair Use. On Twitter, Scott Macaulay of Filmmaker Magazine asked if this use qualifies as Fair Use since it was a mockumentary. It doesn’t matter whether your film is a documentary or not. It doesn’t matter if it’s a mockumentary, experimental film or even a narrative film. What matters is how the work is used. I’ll avoid getting into the nitty gritty of Fair Use here, as there are many other places to read up on the topic, but essentially your creative reuse must pass a few tests to qualify as fair use. One of the components of that test is whether the reuse is “transformative” and in the 2 Live Crew case, the Supreme Court argued that an artist’s parody qualifies as transformative enough to pass muster - even if that work was commercial in nature. They also noted that the parody would likely not cause any “market harm” as the two works (the original and the parody) existed in different market-places.
I think this same argument applies to the Letterman footage as well. Affleck and Phoenix are commenting on the nature of celebrity. They were parodying the obsessions and presumptions of that celebrity culture, including the Letterman routine. The film itself uses the footage to demonstrate or comment upon how people were seeing Phoenix as he mocked the system. To my mind, this is clearly fair use.
I’m sure some copyright experts out there can put together a more nuanced argument about this, but for some strange reason, my brief search of the interwebs today hasn’t brought up much commentary on this issue. If any of you legal folks out there agree - or disagree - I’d love to hear your take on this.
here's the video:
Monday, July 19, 2010
Creative Rights & Artists
"Arts and culture are a cornerstone of American society. But arts and culture workers are often left out of important policy conversations concerning technology and creative rights even though the outcomes will have a profound impact on our world. Is it benign neglect? Or did we miss an essential call to action and engagement? With a new administration moving full speed ahead on technology and copyright issues, do artists even know what the priorities are? Can they recognize opportunities to make a case for what their work needs to thrive, and how it impacts society? Join us as we examine what exactly does it take to bring arts and culture to the table, and how our field can become more proactive to carve out a more powerful place for the arts in 21st century America"
There's already a fair amount of conversation on today, day one of the topic. I've posted my first thoughts here, and I hope you can join us on the blog and contribute your thoughts. Too lazy to link over? My basic argument, thus far, is that we're not interesting artists in the policy debate because it isn't positioned artfully. Perhaps if we gave artists the tools to create (and some dough), they might create a more powerful message about the importance of arts to policy and vice versa.
Thursday, June 24, 2010
FutureThink - Virtual production
The panel was about new directions in film and media, and Steph and Alec smartly pushed us to focus more on the future of storytelling than on distribution, etc. The conversation inspired me to launch a new series of columns on this blog, called FutureThink, where I'll pay homage to Edinburgh by trying to write more frequently on emerging trends and how they might impact indie films.My hope is to keep these shorter than my usual (quite lengthy) posts, but that also means I won't be analyzing these things too in depth, just throwing out some ideas in hopes you'll give me more in the comments.
Up first, virtual production and/or virtual performance. Stephanie brought this up as an area of great interest to her, and while I had thought about it before, I hadn't really thought about it as much as she has. So, what is it? Well, I think there's many meanings to the term, and all of them are worth thinking about, but here we're speaking about virtual performance - when actors are playing characters through digital renderings, and entire worlds of characters might be produced with green screens, digital tech and some fancy facial muscle techniques - think Avatar, the Hobbit, etc. We've all seen these great creations where an actor like Andy Serkis gets transformed into Gollum or King Kong. Stephanie pointed out how different it is for an actor, and for the director, when doing such productions. That's a bit obvious, of course, but I found it cool to think about how this changes the nature of acting. Stephanie likened it to having to go back to all your black-box theater skills. While this is all done through technology, it also kinda gets us back to where the director can focus on working with the actor to create a story world - which perhaps can lead not just to new characters, but also new ways of telling stories.
The problem has been (perhaps not a capital P, problem) that such technologies have been and still are very expensive and often proprietary. Like all technology, however, such effects are already getting cheaper and it's not hard to imagine that within a couple of years almost any indie will have the tools on their laptop to create not just amazing CGI but also whatever character they want. This may be with actual actors doing some virtual acting, or it could be completely computer generated. In fact, there's already been many people doing this, creating machinima, or films created in Second Life, where people used their avatars to create an entire Western, for example. That was way back in 2006, by the way, so I'm sure it's come along much further now.
As these costs come down, indies will undoubtedly use them to their advantage, but it's interesting that while this phenomenon is nothing new, this was the first panel I've been on where it ever came up in relation to indie and arthouse films. I attend a lot of festivals and conferences, and while I am sure there's been a few (I know SXSW had at least one), I'm surprised it doesn't come up more often. Sure, the technology is a bit in the future, but I'm also worried that many indies are so focused on the current state of things that this sector is bypassing them altogether. None of my indie friends ever mention machinima, yet some of the most interesting films I've seen have been virtual mash-ups, often created by young folks. I meet a ton of actors, but very few who aspire to learn the skills necessary to be the next Andy Serkis. Some theorize that this trend will mean the death of stars, but I doubt it - if anything I imagine a world of fewer stars, but with the same ones playing multiple virtual roles - kinda like how the voice-over world is dominated by just a handful of stars now. I get in plenty of debates about the future of copyright and piracy, but let me tell you - the fights over piracy of celebrity's images will put them all to shame. Once we have fake digital Bogart's running around in every film, Hollywood (every aspect from the stars to the agents to the home office) is gonna sh-t a virtual brick (performed by which actor I wonder?). What does this mean for documentary, when it becomes even harder to be sure that was really so and so big whig talking, not some avatar? Think that there's been a loss of industry jobs due to runaway production and ever-cheapening costs? Just wait until a farmed-out team of teenagers in China or Mexico is being hired via Amazon's Mechanical Turk to produce entire sets and act out most of the motions for pennies on the dollar....I think you get the point, there's a lot of interesting things to discuss, but very few people seem to be having the discussion (if I'm wrong, please point me to some resources in the comments).
Of course, it's not all bad - as I said, this might also lead to some cool new storytelling as well. I, for one, am excited at the prospect that much of this work can become cheap and digital, leaving storytellers to focus on story, once again.
Thursday, June 17, 2010
Future Think Edinburgh
Then on Sunday, I'll be speaking for Shooting People as part of their Digital Bootcamp. From the website: "For filmmakers, the internet is changing everything. Shooting People presents this half day session designed to help you and your film navigate the rapidly evolving digital and web landscape. The session is aimed at those for whom these tools are somewhat of a mystery, and know they need to understand them. Alongside a presentation from new models in funding and distribution expert Brian Newman, and a thorough case study of The Last rites of Ransom Pride by festival filmmaker Duncan Montgomery, the event is a comprehensive survey of resources, websites, social media, systems, tracking, crowdsourcing, funding, distribution, exhibition, outreach … and more."
Monday the 21st has me with Shooting People, BAFTA and the Fest again for Short-Sighted, where I'll lay out more of my thoughts on how to make a living by incorporating free into your business model. There's a lot of other great speakers as well, and I look forward to learning some new things. Immediately after that is FutureThink (Mon 21st) - a discussion on the future of cinema. From the catalogue online: " a look at the future: Where will our industry be in 10-20 years time? The world will always want visual stories but how will we view them and where? Will the rise of digital technology mean that cinemas become obsolete?" I'm pretty sure they won't, but I think there's lots of other changes in store, so it should be a good discussion.
Anyway, there's a lot of other great speakers, so if you'll be in Edinburgh check out those links and look me up in town.
Thursday, April 15, 2010
Possible attack on Attack of the Clones reviewer
As reported in the MTV interview:
"...not 48 hours after its initial posting Saturday night, the first segment of the review was taken down by the popular video sharing service, "ostensibly" after a copyright claim by Cartoon Network.
"Was it really Cartoon Network or not? I don't know," Stoklasa sighed. "There was someone who started a rumor that it was a specific YouTube user who had copied the first part over to his channel and then put a link to his Web site in the description. But YouTube doesn't tell you who flagged it."
He goes on to say:
“The thing is, I'm no lawyer. But I had someone actually talk to a copyright lawyer, and they didn't know what to make of the reviews. It's a new thing, You can get away with using a clip from a movie for the purpose of review or commentary, but can you dissect an entire film like that? There's commentary and it's part satire [because of the character, Mr. Plinkett] and part review and part educational as well because there's elements of filmmaking insights."
This is how our copyright system works against creativity - because the rules aren’t always clear and fair use can only be defended if sued, the mere fear of a lawsuit stops people from innovating. Now, I think he has a clearly winnable case, and it’s far from clear that he’s received even the slightest legitimate threat of a suit, but the point is - this is clearly creative work that should be encouraged, not stopped (I can see why Lucas might not like it, but that’s tough luck, kid). Pat Aufderheide and Peter Jaszi have done some great work clarifying fair use, as has Michael Donaldson and many others. I’m sure if needed, some team that includes them and probably the Electronic Frontier Foundation (EFF) can step up to his defense - and they will likely win. In the comments section to the TechDirt post, Nina Paley weighed in saying we should start a legal defense fund to support Red Letter Films if he is sued. So I, like Nina the filmmaker and Mike Masnick the writer am just chiming in to say - yo, Stoklasa - keep making review films, don’t worry about lawsuits - if they come, I’ll join the Kickstarter campaign to fund your defense. A few other things - yo, filmmakers and critics - follow his lead and make more creative reviews like this - a flood of them might help - a tsunami of remix reviews is a hard thing to stop. Yo- film festivals - program his reviews in their entirety as midnight screenings. The audience reaction will likely be amazing - and it will prove you can program something that's available completely for free everywhere, and still make money!
Here's part one of the new review:
Saturday, April 03, 2010
DIY Days - Reinventing Innovation Speech
Slides:
Here's the text, after the fold:
Tuesday, February 23, 2010
Engage 101 at Shooting People/DCTV
here's the presentation, and my apologies that Slideshare always repeats the title, the title, the title....I don't understand this glitch.
Wednesday, February 17, 2010
ACTA...wasthat? and why it matters
I know, I know, these policy things make your head hurt. Mine does too, and this one is a doozy. ACTA, or the Anti-counterfeiting Trade Agreement. Haven't heard of it? That's because you aren't supposed to know about it. It's a top secret negotiation between major countries to combat counterfeiting. You're probably thinking well, piracy and counterfeiting are bad, so what? Well, there's lots of arguments against that view, but even with it, it's a pretty big concern when major countries meet in secret, with no democratic input, about possible rules which could forever change how we access content online. Guess what....your needs as a little indie producer/consumer probably aren't on the list. But you can bet those of the MPAA are, and knowing how like the RIAA they've become, you can bet their proposals amount to breaking the net to preserving their business model.
These talks are secret, you know, like the ones you kept when you were twelve, so details are scant, but there's been leaks and they've have included some doozies.
Tuesday, January 19, 2010
10 ideas on the future of the arts (20<40)
Tuesday, January 05, 2010
Can film leapfrog music to success?
So I propose that we can’t start comparing anything we do until we’ve leapfrogged their current solutions. Until then, we are repeating all of the same mistakes.
For the MPAA, this seems to mean we haven’t succeeded unless we do more than the RIAA did. The RIAA stopped with relatively minor stuff - they try to sue their fans into submission. The MPAA decides it’s going for the jugular and will bypass American and all other laws and work on secret international treaties to rewrite copyright law in their favor.
This is not learning from the mistakes of the past. It’s just going nuclear.
They may make some major changes, but they will fail at reinventing their model. This is also my main complaint with 3D. It’s not a new response - in fact, the last time the industry felt threatened they turned to 3D to solve their problems. More of the same, updated for today is not a paradigm shift.
In the DIY world, we’re still looking to the music world for answers. We look at what indie musicians have been doing with crowdsourcing, making cool apps to request a band, experimenting with free leading to fee, etc. and try to duplicate them for the film world. These are great experiments, but again, not paradigmatic changes.
Until it’s the other way around - the music world looks to the film world for novel solutions - we’re still behind. Not repeating the mistakes means leapfrogging them, and until we do, we’re just repeating.
I’m not saying we (film) can’t learn from music folks, or that we shouldn’t be looking for many overlaps and lessons from multiple industries. This is good. But I do think we need to think bigger. All of the things I’ve seen so far look more like band-aids than laser surgery approaches to staunching the bleeding. I don’t know what the “leapfrog solution” is, but I’m thinking about this a lot, and would love your thoughts.