Reading my NYTimes today - in print, slowly - I kept bumping into some interesting articles with a lot of relevance for the film industry. Everyone in the film biz knows that videogames are increasingly beating cinema for dollars, that's nothing new. But three articles in today's Times sum up the problem.
1. In the article "A Game That Takes Aim at Bigger Screens," Seth Schiesel reports that video games are now reaching the holy grail of providing a genuinely cinematic experience (that's his grail btw, I always thought most of us are waiting til it's an even better experience). He goes on to say that "Uncharted 2: Among Thieves" actually got him to buy an HDTV - something no film had made him bother to do. Gaming 1, Cinema 0
2. In the article "Online Warfare Prompts an Offline Crash in China," Michael Wines reports on the wars between two Chinese government agencies over who gets to oversee (governmentally) World of Warcraft. He reports that online gaming in China is already an almost $3-billion business and that "50 million people crowd the Internet cafes of China on a regular basis." I haven't read any similar articles about how hot the film business is these days lately, and nothing approaching those numbers. Gaming 2, Cinema 0
3. But the absolute best article and the game winner for gaming is this quote from Sara Merrill of Parsonfield, ME about why she spends money to buy virtual goods in the game Pet Society on Facebook:
"It's an experience, like going to the movies. That's how I describe it."
And that's the problem for Hollywood, and all content folks. It's an experience - and that experience becomes more valuable today as our time is crunched, we have tons of options and content is free. We value what is worth our time, and increasingly it's an experience. There's good reason that video games are increasing in popularity - they are participatory, they offer an experience. She, and millions of others, are making the market for virtual goods into what is now a $5-billion annual business according to the Times. She's not buying an actual product, she's buying an experience. She plays this game 5 times a week with her two kids by the way - not an insignificant amount of time. Very few parents take their kids to 5 films a week anymore (if they ever did). The article - " Virtual Goods Start Bringing Real Paydays" by Claire Cain Miller and Brad Stone was on the front page of the Times today. That's what film is up against and as of now, in today's Times, it's Gaming 3-0 vs cinema.
Note- I'm not linking the articles. I found them in print, and the Times now makes you register to read them online. I am a print subscriber and I can't be bothered to take the time to tell the Times this to get my free access - thus, the idiots don't get a link. But I'm sure you can google the articles and read them for free somewhere else. And when the NYTimes dies, we can all read them somewhere else online for free without having to register.
Saturday, November 07, 2009
Uh-oh movies here's Pet Society
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participatory culture,
technology
Friday, November 06, 2009
Radar on Eclectic Method
This Radar video on Eclectic Method is pretty great:
Eclectic Method - Radar Series Documentary Short from Eclectic Method on Vimeo.
Labels:
copyright,
culture,
distribution,
films,
online distribution,
open video,
participatory culture,
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Monday, October 26, 2009
The future of film and Pepin WI
I just returned from Pepin, WI the home of the great Flyway Film Festival. It's a small, regional festival with a lot of heart, and I had a great time. I met some great people, mostly filmmakers but also some local audiences and business owners, and saw some interesting films. The festival takes care of you - if you ever get invited, go, as they have great hospitality and it's an all-around good time. I was asked to attend to give a keynote at their opening night, and to speak on a panel. Below is the approximate text of my speech - I use an outline and ad-lib most of this stuff, but I think this text captures it well.
The Speech:
Thanks to Rick Vaicius and all the staff of Flyway for bringing me here to Pepin, WI. I’ve never been here before, and I’m delighted to be here speaking with you tonight. I’d also like to thank the sponsors of this fest, as I know they can never be thanked enough and I’d like to give a quick thanks to all of the attending filmmakers, because if it weren’t for you and your films we wouldn’t be here tonight. I want to talk tonight about the state of the film industry, the changes of technology and how Pepin fits in. I think that if you bear with me, we’ll find that it’s all interconnected.
It may come as a surprise to those of you in the audience tonight who aren’t filmmakers or film “people” but the film industry is in a bit of a crisis. Sky falling, batten the hatches, we all may die crisis. Or so everyone keeps saying. From most regular folk’s seats, that may be hard to understand - what with 500 plus channels on the TV, Netflix, Redbox, YouTube, 3D, Blu-Ray and yes, even Pirate Bay, it seems like a time of plenty for film. But these same things I just mentioned are part of an intricate puzzle and as of this moment it seems that as we add each piece we are slowly seeing the full picture and it spells DOOM.
Briefly - digital has been a disruptive technology that has upended the film world. Everyone knows what has happened to music, and we’ve seen it with print - books, magazines and particularly newspapers - and now it’s happening to film. I don’t need to go into detail - you either know this or you can imagine it. In theory, it is now cheaper than ever before to make a movie, and there are more mechanisms than ever before to get that film to an audience more cheaply than ever before. But it still costs money to make a good film, and someone usually has to buy it and take it to market. And filmmakers, and their investors would like to get paid and make a living. But whether you are a filmmaker or a company the situation is the same - the business models aren’t working anymore.
But the reality is - this isn’t new. The film business has always been a bad business except for a few exceptions. I think the crisis we find ourselves in today in film mirrors the general economic crisis facing our world today. As Warren Buffett has said - it’s not until the tide goes out that you see who is really wearing shorts. Well folks, the tide is gone and we now see that we’d been in a bubble and there was a lot of funny money but no real value. Likewise, in film, the tide is out, and many a bad business model has been exposed.
The old model for film was one of scarcity. For the most part, we watched Hollywood films exclusively because film was expensive and scarce and hard to make. We didn’t have many other options. Even with indie film, it was pretty expensive to make and the marketplace was hard to figure out - in theory, the audience for indie/art films was scarce too, and finding them was expensive. Even with TV and then VHS and DVD, there was a scarcity model - films were still expensive to make, manufacturing and distributing DVDs was expensive. Everything was built on scarcity.
But digital changes that. Everything is ones and zeros and a copy is free. And everyone can make one, and copy it and spread it to friends. Copies are now ubiquitous. Copies are now superabundant, they are no longer scarce.
When content is no longer scarce, we need to look at value differently. What’s valuable now?
Well, my time is much more valuable. I have lots of options. I don’t have to just watch the Hollywood movie, I can watch anything, or a remix of it. What is scarce is my attention. My attention is a new form of value.
Films are everywhere - anyone can make one, copy it, rip it, trade it, remix it. People say there’s too many films, too much to choose from, but back when I used to walk into a record store, I never said, there’s too many bands. So what did I do - I listened to my friends, to my peers, to critics and other musicians. I listened to people I trusted and that’s what’s valuable now - curation from a trusted source. This, to me, is one of the big values of a thing like Flyway - Rick’s curation. He’s reached in to that grab bag of thousands of films and curated something for this community. That curation is now valuable.
What also becomes valuable is authenticity. In a world of abundant copies, free or pirated material and fakes, I value authenticity. Authentic stories, authentic experiences that aren’t duplicable. That’s what we find here in Pepin - real people, watching films, with filmmakers having an authentic experience we can’t get elsewhere. I’ll pay for that, and I’ll value it more than it costs.
Small becomes valuable. It’s easier to find authenticity in small, but it’s also true in life. As Margaret Mead said - “Never doubt that a small group of thoughtful, committed citizens can change the world. Indeed, it is the only thing that ever has.” Well, small films can change the world. The problem is it’s always been difficult to reach small groups with mass media, thus broadcast. Well now, small films can find just the small audience they need online much easier than ever before. And it’s through small fests like this that we can build a new model for support of filmmakers. Everyone talks about DIY today, well the old punk DIY ethic was built on playing in small clubs - not unlike this room tonight, playing to real fans, going around in a van, but by reaching that core audience, one could make a living. I think it’s true again now for film.
Because with small, we can connect. Connection is more valuable than ever before. I’m connected now on Twitter, Facebook and every other social network. This has real value - Rick found me through email, reaches me on Twitter and the filmmakers here started talking before they even arrived. What’s valuable now is this idea of being connected directly to the band, the artist, the filmmaker. I can now support the filmmaker directly, buy their film from them. Through micro-payments, I can become a direct supporter of their film and they can get it to me before it becomes a mass release.
But it goes deeper.
It’s about a participatory conversation. Technology allows this, but I think it’s something audiences have been wanting for a long time. It’s no longer a one-way broadcast to many. It’s a dialogue between the artist and the audience. People can now talk to the artist during the making of the film, during its release or after it is out there. They may want to interact by making their own version, remixing your footage and sending it back, or sharing with others. It’s no longer a one way street. It’s why many artists are working with cross or transmedia - the idea that there story might be bigger than a film and include a graphic novel, or a game, or user-generated content - it extends the story and let’s the audience interact more with the art and at times, the artist. In a simplistic way, it’s also another way to get people to pay for content - they may not want just another copy, but they value paying a price to come here, see your film and hear you in a Q& A afterwards, and maybe meet you over a beer. Conversation makes for a richer experience.
But for many, this is also scary. I used to think filmmakers were afraid of technology, but they’re really afraid of dialogue. Conversation is hard. Being an auteur and having your final say on a story is much easier. But historically, this is an aberration, a blip. We used to have call and response, actors and dancers and storytellers had to react to their audience more directly. The audience reaction and demand informed their art. It was participatory. It was a conversation, and digital allows that. It’s not easy, but I think it is crucial to the art form.
We as artists and audiences need to embrace this new conversation. We’re faced with a lot of possible futures of where media might go. Big media - Hollywood, Murdoch, TV - they don’t like this conversation. They want a fancy one-way TV set where the only interaction is you buying some product they are selling. It’s what we’ll get unless we dream for something better - and to me, if the internet just gives me more things to buy and less conversation, less new story-telling and less access to genuine, authentic voices then we’ve failed.
So that’s how I see the connection between new technology, Pepin and the future of storytelling. In summary -
Curate - Tell others, spread indie culture, be a trusted source and support those like Rick who are;
Authentic - Demand and pay for authentic experiences;
Small - Think local, connect small communities. It’s easier than ever before;
Participatory conversation - engage in conversation, and as artists make this easier for your audiences.
We have more tools to help connect us - to connect our storytelling to audiences and to engage with them in a cultural conversation. These tools are often found online - but they help connect us in the real world, and they can also be found at festivals like Flyway. I believe we can use these tools to build the future of film culture. No one knows where the future of film lies - anyone who says otherwise is lying or wrong - but while we can’t predict the future we can, in the words of Alan Kay, build the future. The best way to realize the future of film is to take advantage of the tools we have available, both online and in Pepin, and start building.
The Speech:
Thanks to Rick Vaicius and all the staff of Flyway for bringing me here to Pepin, WI. I’ve never been here before, and I’m delighted to be here speaking with you tonight. I’d also like to thank the sponsors of this fest, as I know they can never be thanked enough and I’d like to give a quick thanks to all of the attending filmmakers, because if it weren’t for you and your films we wouldn’t be here tonight. I want to talk tonight about the state of the film industry, the changes of technology and how Pepin fits in. I think that if you bear with me, we’ll find that it’s all interconnected.
It may come as a surprise to those of you in the audience tonight who aren’t filmmakers or film “people” but the film industry is in a bit of a crisis. Sky falling, batten the hatches, we all may die crisis. Or so everyone keeps saying. From most regular folk’s seats, that may be hard to understand - what with 500 plus channels on the TV, Netflix, Redbox, YouTube, 3D, Blu-Ray and yes, even Pirate Bay, it seems like a time of plenty for film. But these same things I just mentioned are part of an intricate puzzle and as of this moment it seems that as we add each piece we are slowly seeing the full picture and it spells DOOM.
Briefly - digital has been a disruptive technology that has upended the film world. Everyone knows what has happened to music, and we’ve seen it with print - books, magazines and particularly newspapers - and now it’s happening to film. I don’t need to go into detail - you either know this or you can imagine it. In theory, it is now cheaper than ever before to make a movie, and there are more mechanisms than ever before to get that film to an audience more cheaply than ever before. But it still costs money to make a good film, and someone usually has to buy it and take it to market. And filmmakers, and their investors would like to get paid and make a living. But whether you are a filmmaker or a company the situation is the same - the business models aren’t working anymore.
But the reality is - this isn’t new. The film business has always been a bad business except for a few exceptions. I think the crisis we find ourselves in today in film mirrors the general economic crisis facing our world today. As Warren Buffett has said - it’s not until the tide goes out that you see who is really wearing shorts. Well folks, the tide is gone and we now see that we’d been in a bubble and there was a lot of funny money but no real value. Likewise, in film, the tide is out, and many a bad business model has been exposed.
The old model for film was one of scarcity. For the most part, we watched Hollywood films exclusively because film was expensive and scarce and hard to make. We didn’t have many other options. Even with indie film, it was pretty expensive to make and the marketplace was hard to figure out - in theory, the audience for indie/art films was scarce too, and finding them was expensive. Even with TV and then VHS and DVD, there was a scarcity model - films were still expensive to make, manufacturing and distributing DVDs was expensive. Everything was built on scarcity.
But digital changes that. Everything is ones and zeros and a copy is free. And everyone can make one, and copy it and spread it to friends. Copies are now ubiquitous. Copies are now superabundant, they are no longer scarce.
When content is no longer scarce, we need to look at value differently. What’s valuable now?
Well, my time is much more valuable. I have lots of options. I don’t have to just watch the Hollywood movie, I can watch anything, or a remix of it. What is scarce is my attention. My attention is a new form of value.
Films are everywhere - anyone can make one, copy it, rip it, trade it, remix it. People say there’s too many films, too much to choose from, but back when I used to walk into a record store, I never said, there’s too many bands. So what did I do - I listened to my friends, to my peers, to critics and other musicians. I listened to people I trusted and that’s what’s valuable now - curation from a trusted source. This, to me, is one of the big values of a thing like Flyway - Rick’s curation. He’s reached in to that grab bag of thousands of films and curated something for this community. That curation is now valuable.
What also becomes valuable is authenticity. In a world of abundant copies, free or pirated material and fakes, I value authenticity. Authentic stories, authentic experiences that aren’t duplicable. That’s what we find here in Pepin - real people, watching films, with filmmakers having an authentic experience we can’t get elsewhere. I’ll pay for that, and I’ll value it more than it costs.
Small becomes valuable. It’s easier to find authenticity in small, but it’s also true in life. As Margaret Mead said - “Never doubt that a small group of thoughtful, committed citizens can change the world. Indeed, it is the only thing that ever has.” Well, small films can change the world. The problem is it’s always been difficult to reach small groups with mass media, thus broadcast. Well now, small films can find just the small audience they need online much easier than ever before. And it’s through small fests like this that we can build a new model for support of filmmakers. Everyone talks about DIY today, well the old punk DIY ethic was built on playing in small clubs - not unlike this room tonight, playing to real fans, going around in a van, but by reaching that core audience, one could make a living. I think it’s true again now for film.
Because with small, we can connect. Connection is more valuable than ever before. I’m connected now on Twitter, Facebook and every other social network. This has real value - Rick found me through email, reaches me on Twitter and the filmmakers here started talking before they even arrived. What’s valuable now is this idea of being connected directly to the band, the artist, the filmmaker. I can now support the filmmaker directly, buy their film from them. Through micro-payments, I can become a direct supporter of their film and they can get it to me before it becomes a mass release.
But it goes deeper.
It’s about a participatory conversation. Technology allows this, but I think it’s something audiences have been wanting for a long time. It’s no longer a one-way broadcast to many. It’s a dialogue between the artist and the audience. People can now talk to the artist during the making of the film, during its release or after it is out there. They may want to interact by making their own version, remixing your footage and sending it back, or sharing with others. It’s no longer a one way street. It’s why many artists are working with cross or transmedia - the idea that there story might be bigger than a film and include a graphic novel, or a game, or user-generated content - it extends the story and let’s the audience interact more with the art and at times, the artist. In a simplistic way, it’s also another way to get people to pay for content - they may not want just another copy, but they value paying a price to come here, see your film and hear you in a Q& A afterwards, and maybe meet you over a beer. Conversation makes for a richer experience.
But for many, this is also scary. I used to think filmmakers were afraid of technology, but they’re really afraid of dialogue. Conversation is hard. Being an auteur and having your final say on a story is much easier. But historically, this is an aberration, a blip. We used to have call and response, actors and dancers and storytellers had to react to their audience more directly. The audience reaction and demand informed their art. It was participatory. It was a conversation, and digital allows that. It’s not easy, but I think it is crucial to the art form.
We as artists and audiences need to embrace this new conversation. We’re faced with a lot of possible futures of where media might go. Big media - Hollywood, Murdoch, TV - they don’t like this conversation. They want a fancy one-way TV set where the only interaction is you buying some product they are selling. It’s what we’ll get unless we dream for something better - and to me, if the internet just gives me more things to buy and less conversation, less new story-telling and less access to genuine, authentic voices then we’ve failed.
So that’s how I see the connection between new technology, Pepin and the future of storytelling. In summary -
Curate - Tell others, spread indie culture, be a trusted source and support those like Rick who are;
Authentic - Demand and pay for authentic experiences;
Small - Think local, connect small communities. It’s easier than ever before;
Participatory conversation - engage in conversation, and as artists make this easier for your audiences.
We have more tools to help connect us - to connect our storytelling to audiences and to engage with them in a cultural conversation. These tools are often found online - but they help connect us in the real world, and they can also be found at festivals like Flyway. I believe we can use these tools to build the future of film culture. No one knows where the future of film lies - anyone who says otherwise is lying or wrong - but while we can’t predict the future we can, in the words of Alan Kay, build the future. The best way to realize the future of film is to take advantage of the tools we have available, both online and in Pepin, and start building.
Labels:
community,
culture,
distribution,
films,
free,
fundraising,
online distribution,
open video,
participatory culture,
remix,
technology,
video
Wednesday, October 21, 2009
Power to the Pixel Videos
The videos are up on Babelgum from this year's Cross-Media Film Forum of Power to the Pixel at the BFI London Film Fest (that's a mouthful!). Mine is linked here, but watch them all - there's some good stuff here.
My fave was the Age of Stupid tag-your-it approach to panels:
My fave was the Age of Stupid tag-your-it approach to panels:
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Thursday, October 15, 2009
Power to the Pixel
Here in London at Power to the Pixel for a little while longer. It's been exciting, learned a lot from other panelists, met some great filmmakers and could feel a real change in just one year - lots more nodding heads (in agreement, not sleep) than last year. Many filmmakers in my meet the expert session were much better experts than me, and doing some cool stuff. More on that soon, but I'm uploading my presentations below. Video will be up soon on PTTP and Babelgum. I was asked to deliver a presentation I've done before. So, the first one, on living with free is not new, just a couple slide updates. If you've seen it before, skip it. Second one was an hour.5 workshop on how to use social media to build audiences and funds. I added a few new things, but some have seen this. But for those who hasn't they are below:
PTTP London Film Forum Speech
View more presentations from Brian Newman.
PTTP09 London Film Fest Workshop
View more presentations from Brian Newman.
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Thursday, October 08, 2009
Araya, Flyway, OpenIndie, PTTP and other SFTF

Some updates on current cool stuff:
I had a chance to catch Araya this week, and have to say - it's beautiful. Go see it now at IFC Theatres while you can see it on film. It's a great restoration of a lost film by the folks at Milestone (who re-released Killer of Sheep) and it's a beautiful print and a beautiful doc story. The NYTimes review suggested it was a snooze, and that couldn't be further from the truth - I was fascinated the entire time. Highly recommended.
My friend Signe Baumane emailed me to let me know her great film Teat Beat of Sex is available on DVD. In typical Signe fashion, it's a hilarious, over the top animated film with 15 short "lectures" on sex. Order now.
I'm speaking soon at the Flyway Film Festival. Their schedule is up online now, and I'm impressed with the line-up as well as with the great tweets by their director Rick Vaicius @flywayfilmfest. I'm also speaking soon at Power to the Pixel's Cross-Media forum at the London Film Festival. My speech promises to be a snooze, but the other speakers are great.
There's been a lot of press about this lately, but kudos to Arin Crumley and team for launching the campaign for OpenIndie. It's a great idea for indie film community building that should be supported. It's just a beginning, but an important one. Check it out.
Last, a non film related plug - The absolute best part of my summer has been visiting Governor's Island as often as possible. This is the last weekend of the season, so if you haven't been go there now.
Just a few cool things on my mind today.
Labels:
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films,
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Monday, September 28, 2009
Swing for the Fences (SFTF)

SFTF is my new Acronym For The Future of Indies
Thanks to Ted Hope’s speech at TIFF, there’s been a lot of buzz about DIY and DIWO lately. I now propose a new acronym - SFTF.
WTF?
What? Why? Let me explain.
TechCrunch just held their TC50 event, a tech start-up pitch session that I didn’t attend in person but followed sporadically online. Soon after, Sarah Lacey (a reporter with TC critiquing their own event, imagine this happening in Variety (WTF??)) posted an article entitled “Memo to Start-Ups: You’re Supposed to Be Changing the World, Remember?” where she reported the feedback from many of the pitchees, panelists, VC’s and others behind the scenes, and many complained that no one was really pitching the next big idea. One tech guru said he didn’t care if “one of the companies he judged, succeeded or failed because it was so meaningless in the world.” Others said that some of the pitching companies could succeed, maybe sell for $100 million, but they still wouldn’t care. Why? Because none of them were trying to be the next “big thing” that changes the world, and that’s what they think everyone, especially in Silicon Valley should be aiming for (this is a gross oversimplification, read the article). This paragraph sums it up:
I did interviews with most of the TechCrunch50 experts backstage and there was a common gripe about the companies launching there: Not enough passion, not enough swinging for the fences, not enough trying to change the world. There were too many people building safe businesses, too many companies just trying to make existing things slightly better, and too many people wanting to be the next Mint.com, not the next Google. Nothing against Mint, but Silicon Valley wasn’t built on $170 million exits.
This resonated with me me in thinking about the current state of indie film. I’ve written a fair amount about the changes I think we need to address, but I think the TechCrunch article spurred me to realize what I think is my main complaint (and wish) - there’s not enough “swinging for the fences” out there, not enough focus on “changing the world” and that’s precisely what I think is needed - and hope to see more of soon in film - we need to all swing for the fences and try to change the world. Thus SFTF (quick aside, I could have chosen CTW, but it’s so Sesame Street).
Obviously, there are exceptions to this generality, so let me be clear up front - I’m not saying that no filmmaker, no nonprofit, no entertainment company, and no one else is doing anything interesting or game-changing, nor am I saying I’m not guilty of some of the same behavior I castigate here. Rather, I am saying not enough people are focused on really SFTF, and that’s the only thing that interests me. Sure, not everyone needs to change the world, or change it the same way, and not every film needs to break new ground. But I’m very uninterested in the status-quo and it seems to me that most proposals and ventures I read about in my sector are more snooze-inducing than awe-inspiring. We need more people SFTF.
I read a lot of proposals for films, read too many scripts, watch pitches at festivals and markets regularly and while I watch less films than I did as a programmer, I still see more than the average person. It’s increasingly rare to find that filmmaker that is really trying something new - be it through narrative structure, documentary style or (god help us) new story-telling methods. It’s even rarer to find someone who has thought about their audience, the impact they want to have (even if impact means not saving the world but making me piss my pants laughing) and how they might use new methods to reach their audience, raise their funds and make a living.
Too many distribution companies are doing the same old routine with every film they have and seem oblivious to the fact that we’re (collectively) not doing a good job at reaching audiences. Many exhibitors seem scared to death of the changes facing the field, but few of them are trying anything new to change the system. Film festivals, even good ones, are doing the same thing year after year. Even many of the new platforms/companies that have launched are still using an outdated model - essentially trying to bend the new realities of the web to their existing business model rather than truly do something new and amazing. Worse, some are exploiting filmmaker’s lack of knowledge about these changes to keep intact an unfair system that doesn’t serve filmmakers or audiences (nothing new here, really). Many of the nonprofit organizations supposedly serving filmmakers (including youth media) have settled into routines that seem better fit to filmmakers of the 70s than those of today. Don’t get me started on the trade publications...anyone who reads them knows how out of touch they are.
Now, to stop being negative, I do see some very positive examples of “big ideas” in film. People like IMPACT Partners have sprung up and become arguably more influential in effecting change than many of the largest foundations. The MacArthur Foundation has been funding innovative new experiments by people like BAVC, who are helping filmmakers harness new technologies in their projects (disclaimer, I’ve also received their funding, so maybe I’m biased). The San Francisco Film Society has gone from a nice festival and screening organization to a regional powerhouse supporting filmmakers and audiences in entirely new ways, and in some aspects is becoming a model for the nation. Filmmakers like Thomas Allen Harris are thinking about how their films can do more than just play on PBS, but can spark the imagination of their audiences, engaging them as participants in bigger projects. Journalists like Karina Longworth and Anthony Kaufman are smartly bringing film criticism and reportage into the digital age, while maintaining integrity and putting forth insight that often exceeds that I received via print. Industry leaders like producer Ted Hope are prodding the industry to wake up and smell change, and be active in creating the future. They SFTF.
These are all good signs, but recently I was speaking with someone about how many people/organizations we think are truly SFTF and between the two of us, we counted very few beyond the examples above. I got interested in film because I’m just barely old enough to remember the excitement of that time when indie film was rising and seemed so vibrant - anything was possible, and the next, new, exciting vision was right around the corner. People then really did SFTF even if it was DIY, DIWO and helped by IFP, the NEA or AIVF. I still get that sense of excitement, of seeing an entire industry transform now, but seldom from film - I get it now from people launching new web companies, iPhone apps or platforms like Spotify. I get it from my ten year-old nephew’s stabs at machinima and those doing it more professionally. I get it from crazy viral videos and from new gaming platforms, but rarely are these revelations coming from anywhere near the indie film world. Yes, I still love movies, and festivals and filmmakers and every last one of you, but that sense of excitement is often missing from the air. I see a lot of DIY, and some DIWO, but very few people seem to be SFTF.
In her article, Lacey makes a stab at what was missing from TC50. Speaking of start-ups she points out that:
If what they’re trying to do makes clear business sense, a bigger, better-positioned company would do it. A start-up’s only edge is that it’s not built into legacy businesses and preconceived notions and can do something, well, crazy.
Replace start-up with indie and you have a business plan for the future of indie film. I think this spirit of craziness is what’s needed for indie film today.
So my new mantra is to Swing For The Fences and support those who do - SFTF.
Conveniently, this is appropriately and aconymically close to WTF, the exclamation you should make when you see someone who has SFTF. I can’t always say what it is, but I know it when I see it, and I usually say, “man, this is genius, WTF,” or even better, I don’t understand it for days or weeks and am left speechless. SFTF should be the new mantra instead of or in addition to, DIY or DIWO - those are great slogans and great business plans today, but let’s now support those who aim sky high, even if they fail.
P.S. Do I expect this phrase to catch on? No, not as an acronym, but boy I hope it does as an action-plan. SFTF, SFTF, SFTF....
Addendum - In searching for an image to accompany this article today, the first Google Images result was the great photo included here, linked from a blog post by my friend Jacques Thelemaque talking about the need for filmmakers to SFTF in their scripts, so I guess he needs some credit here as well.
Labels:
community,
culture,
distribution,
films,
nonprofit,
participatory culture,
technology,
video
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